2D ↔ 3D linking¶
BrainDeer's strength: the 2D slices and the 3D scene are linked live.
- Crosshair: a click in a 2D tile moves the slice planes in the 3D scene — and vice versa.
- Slice planes in 3D: the three orthogonal planes are visible as textured planes in the VTK scene.
- Camera rig: position and restore the 3D camera via the scene-rig controls.
Media for this page
- [ ] Video (~45 s): click in 2D → plane moves in 3D; camera orbit
- [ ] GIF alternative: short loop of the crosshair sync